Please email me if you require my Postal Address and/or Landline |
mob: 07779164313 |
Education and Qualifications
2003-2007
Duncan of Jordanstone College of Art & Design, University of Dundee
First Class BA(Hons) Degree in Animation and Electronic Media, specialising in 3D CG
Awarded best Animated Film in year
Awarded best Dissertation in year
1993-2003
Inverkeithing High School, Fife
Advanced Highers AA
Highers AAAABC
Standard Grade 8x Credit Level
Employment and Work Experience
November 2010 – Present
- Concepting and Visualisation for client pitches
- Creation of high poly, Zbrush scultped retail items sold through Playstation Home
- Creation of game assets for in-house developments
October 2008 – Present
Owner of AJS Design - ajsuk.co.uk
- Professional Website Design for small to medium sized companies
- 3D Visualisation and Animation services
- Company identity/branding creation
- Printed media (leaflets/fliers/business cards/letterheads etc.)
February 2008 – September 2010
Artist, Technical Artist at Cohort Studios, Dundee
As Technical Artist
- Responsible for integrating Havok Physics and Havok Destruction into the Art Pipeline and Game Engine, with tool creation and documentation for the art team
- Worked closely with the Physics and Gameplay programmers and as a go-between in cross department communication
- In charge of creating and implementing all shootable targets and destruction set pieces for PS3 Move title The Shoot
As Artist
- Creation of high poly Assets, Environments, Texture Sets and Lighting for the PS3 Move title The Shoot
- Creation of assets and Environments for PS2 title Buzz Junior Ace Racers
- Concepting for unannounced in-house prototypes
July – October 2007
Artist Intern at Cohort Studios, Dundee
- Creation of high poly assets and texture sets for the PS3 Move title The Shoot
- Creation of Assets and Environments for PS2 title Buzz Junior Dino Den
- Vehicle design concept work in for proposed RTS game
June 2007
Work Experience at Axis Animation, Glasgow
- Modelling, texturing and rigging characters for a music video
Key Skills and Abilities
- Confident with planning and scheduling, working well under pressure Enjoy working in a team, finding imaginative, creative solutions to problems
- Excellent computer modeller (high and low poly) with efficient topology
- Proficient in the creation of texture map sets
- Quick to learn proprietary in-house tools
- Excellent understanding of physics systems
- Experienced in the use of Maya, Havok Physics, Havok Destruction, ZBrush, PhotoShop, 3DS Max, AfterEffects, Crazy Bump, cgfx Shaders and Mental Ray
- Good understanding of computer programming, knowledge of web languages (html, css, javascript, php, mysql)
Achievements
- Awarded "Firefighter" for being most capable employee during heavy workloads and times of pressure – Cohort Studios Annual Awards, 2009
- Awarded "Rising Star" for best new employee - Cohort Studios Annual Awards, 2008
- First Class BA(Hons) Degree in Animation & Electronic Media, specialising in CGi, 2007
- Awarded best Animated Film
- Awarded best Dissertation
- Graduate film screened at the CINANIMA
- Graduate film screened at Edinburgh International Film Festival
- Nominated for a Royal Television Society Award
Interests
- Traditional artwork (Drawing, Painting etc.)
- Film Visual Effects and Animation
- Music (Pianist and Guitarist)
- Photography
References
Kate Wright |
Chris Rowland |