CV

Please email me if you require my Postal Address and/or Landline

mob: 07779164313
email: alan@alansearle.com

DoB: 24/04/1985

Education and Qualifications

2003-2007

Duncan of Jordanstone College of Art & Design, University of Dundee

First Class BA(Hons) Degree in Animation and Electronic Media, specialising in 3D CG

Awarded best Animated Film in year
Awarded best Dissertation in year

1993-2003

Inverkeithing High School, Fife

Advanced Highers AA
Highers AAAABC
Standard Grade 8x Credit Level


Employment and Work Experience

November 2010 – Present

Artist at VEEMEE, Edinburgh

  • Concepting and Visualisation for client pitches
  • Creation of high poly, Zbrush scultped retail items sold through Playstation Home
  • Creation of game assets for in-house developments

October 2008 – Present

Owner of AJS Design - ajsuk.co.uk

  • Professional Website Design for small to medium sized companies
  • 3D Visualisation and Animation services
  • Company identity/branding creation
  • Printed media (leaflets/fliers/business cards/letterheads etc.)

February 2008 – September 2010

Artist, Technical Artist at Cohort Studios, Dundee

As Technical Artist

  • Responsible for integrating Havok Physics and Havok Destruction into the Art Pipeline and Game Engine, with tool creation and documentation for the art team
  • Worked closely with the Physics and Gameplay programmers and as a go-between in cross department communication
  • In charge of creating and implementing all shootable targets and destruction set pieces for PS3 Move title The Shoot

As Artist

  • Creation of high poly Assets, Environments, Texture Sets and Lighting for the PS3 Move title The Shoot
  • Creation of assets and Environments for PS2 title Buzz Junior Ace Racers
  • Concepting for unannounced in-house prototypes

July – October 2007

Artist Intern at Cohort Studios, Dundee

  • Creation of high poly assets and texture sets for the PS3 Move title The Shoot
  • Creation of Assets and Environments for PS2 title Buzz Junior Dino Den
  • Vehicle design concept work in for proposed RTS game

June 2007

Work Experience at Axis Animation, Glasgow

  • Modelling, texturing and rigging characters for a music video

Key Skills and Abilities

  • Confident with planning and scheduling, working well under pressure Enjoy working in a team, finding imaginative, creative solutions to problems
  • Excellent computer modeller (high and low poly) with efficient topology
  • Proficient in the creation of texture map sets
  • Quick to learn proprietary in-house tools
  • Excellent understanding of physics systems
  • Experienced in the use of Maya, Havok Physics, Havok Destruction, ZBrush, PhotoShop, 3DS Max, AfterEffects, Crazy Bump, cgfx Shaders and Mental Ray
  • Good understanding of computer programming, knowledge of web languages (html, css, javascript, php, mysql)

Achievements

  • Awarded "Firefighter" for being most capable employee during heavy workloads and times of pressure – Cohort Studios Annual Awards, 2009
  • Awarded "Rising Star" for best new employee - Cohort Studios Annual Awards, 2008
  • First Class BA(Hons) Degree in Animation & Electronic Media, specialising in CGi, 2007
  • Awarded best Animated Film
  • Awarded best Dissertation
  • Graduate film screened at the CINANIMA
  • Graduate film screened at Edinburgh International Film Festival
  • Nominated for a Royal Television Society Award

Interests

  • Traditional artwork (Drawing, Painting etc.)
  • Film Visual Effects and Animation
  • Music (Pianist and Guitarist)
  • Photography

References

Kate Wright
Lead Artist

Cohort Studios Ltd
Top Floor
Seabraes
28 Greenmarket
Dundee
DD1 4QB

Tel: (01382) 201714

Chris Rowland
Programme Leader BA (Hons) Animation

The School of Media Arts & Imaging,
Duncan of Jordanstone College of Art & Design,
University of Dundee,
Dundee,
DD1 4HT

Tel: (01382) 385352